Case simulator
Real oddsEvery case and every item is here with the odds the game actually uses. No real money goes in and no real item comes out — what it shows you is the comparison: what you would have spent on keys against what the items are worth.
Pick a case
42 casesTier odds are the community-measured distribution the game has used for years: 79.92% Mil-Spec, 15.98% Restricted, 3.20% Classified, 0.64% Covert, 0.26% knife or gloves. Within a tier every item is equally likely. Wear is rolled the way the game does it — a uniform number scaled into each skin's own float range — so a skin that starts at 0.15 never comes out Factory New. Item values are Steam Market median prices, frozen at the moment of opening. The draw runs on the server; nothing here can be influenced from the browser.