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How is the trust score calculated?

<strong>This is not a cheat detection system.</strong> It also has no connection to Valve's private Trust Factor system. The score is only a statistical context derived from public data. A high deviation proves nothing on its own — experienced players produce extreme values too.

It works in three stages

First each factor produces a sub-score from 0 to 100 on its own. Those sub-scores are then blended with the weights below. Finally the result is pulled towards a neutral value according to how much verified data we hold — we do not hand out an extreme score on thin data.

Factors and their weights

Factor Weight What it measures
Account age 6% How many years old the account is. New accounts carry less history to read.
Steam level 2% A rough indicator of long-term investment in the account.
Profile visibility 4% Whether the data can be verified at all. A private profile means it cannot.
Ban history 22% Recorded VAC and game bans, how many and how old.
Community standing 4% Community bans and trade restrictions.
CS2 playtime 7% Total CS2 time — the size of the statistical sample.
Social graph 1% Friend count; it correlates with organic use of the account.
Accuracy deviation 3% How far accuracy deviates from the expected band.
Headshot deviation 5% How far the headshot rate deviates from the expected band.
Efficiency deviation 3% How far the K/D ratio deviates from the expected band.
match_headshot 8%
match_efficiency 4%
match_consistency 3%
demo_accuracy 4%
demo_wallbang 5%
demo_smoke 5%
faceit_standing 6%
faceit_performance 6%
platform_gap 2%

Tiers

Clean 85+
Solid 70+
Unclear 50+
Suspect 30+
High Risk 0+

What we cannot measure

Steam's public API gives no per-match data. The counters we have are <strong>lifetime totals</strong> — meaning we cannot see a player's sudden jump over their last 20 matches, only their career average. The Premier rating, rank history and round-by-round events are not in that API either.

On top of that, Steam's ban records are not broken down by game. A visible VAC ban may belong to a game other than CS2.

Does your score look wrong?

The most common reason is profile privacy: if "Game details" is not public we cannot verify any statistic and the score is capped automatically. Open your Steam privacy settings and press the <em>Refresh data</em> button on the profile.

Link your account

Link once, automatic afterwards. Every match of yours is collected; real ADR, hit distribution, in-round impact and heat maps open up.

1
Your identity

You never share a password — Steam only tells us who you are.

Sign in with Steam
2
Paste the codes from Steam

Open the match sharing page and paste the text there as it is. You do not need to separate the two codes, we find them.

What does it look like on Steam?
What you will see on Steam

This is an example. Copy both codes from your own screen and paste them into the box above — you do not need to separate them, we find both.

These codes only let us read the list of your matches. They do not allow signing into your account or changing anything. Detailed page →